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Author | Topic: 8/16 Paint : my pick for best/most practical graphics | 3172 Views |
20 February 2010 at 5:33am
Back in the day I had 3 graphics apps - the graphics module of Appleworks GS, Cheap Paint and 8/16 paint. So while I didn't use any of the really high-powered stuff, I found 8/16 paint was basically the fastest, best-handling graphics program for anything I wanted to do. I used it to do my own set of Orbizone graphics, I think, and some posters and some backdrops for games. And it was as good across all modes, whether 320 or even just for making regular 8-bit hi-res. In fact the 8-bit iterations made you weep when you though back to the cumbersome 80s days of using EZ Draw in dos 3.3 to do hires pics on the Apple II+.
I seem to recall 8/16 had a killer fill mode as well. It filled areas waaay faster than Cheap Paint.
17 June 2010 at 2:13am
As someone who did a lot of graphic art on the IIGS, my own personal favorite was Paintworks Plus. It was just so simplistic to use, never even had to read the manual. The other reason was I never relied on special tools or effects, I draw everything freehand with the mouse, pixel by pixel. At one stage I was even dithering color pixel by pixel, though that started to drive me mad. :)
When they later became available, I discovered a fondness for Platinum Paint and DreamGrafix, especially for the multi-palette option in the latter but it became frustrating not being able to place those 256 colors EXACTLY where I wanted. Unfortunately my AppleColor RGB started failing around the time those came out and I never finished several pieces I was working on. I was going to do all the graphics in a (never released) version of MODZap and a couple of game projects in the early to mid 90's.
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