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Author | Topic: Ultima IV with Mockingboard freezing?? | 4472 Views |
28 February 2012 at 9:53am
Hello all,
I have a Apple IIgs and use a Mockingboard in slot 4. Ultima III runs fine and sounds great but when I try and play Ultima IV I get to the main menu and when I select my mockingboard it freezes up??
Any ideas? I've changed the Apple's speed to normal in the bios and marked slot 4 as "use my card".
Thanks,
Rob
29 February 2012 at 1:08am
I can't help with this one – never played Ultima IV, never owned a Mockingboard. I've caught wind of this has been an issue for IIGS players, and I'm pretty sure there's a fix somewhere, but someone else will have to reveal it.
Otherwise, Google may yield the answers you seek.
- Alex
29 February 2012 at 3:31pm
ok I managed to find this:
Ground in the AOL area (U4MOCKV2.SHK and U5MBONGS.SHK):
http://www.apple2.org.za/mirrors/ground.icaen.uiowa.edu/Collections/AOL/
in the Games/Adv./Roleplay/ folder.
Im still not clear on converting .SDK files to ..DSK or .PO for use with ADTpro. I've managed to unshrink U4MOCKV2.SHK using nulib2 but I can't get the .SDK to another format. Any ideas?
/usr/local/bin/nulib2 -v u4mockv2.shk
u4mockv2.shk Created:24-Apr-97 04:36 Mod:24-Apr-97 04:36 Recs: 2
Name Type Auxtyp Archived Fmat Size Un-Length
-----------------------------------------------------------------------------
U4DD.SDK LBR $8002 24-Apr-97 04:36 lz2 99% 99070
U4MB.INST.SDK LBR $8002 24-Apr-97 04:36 lz2 99% 57695
-----------------------------------------------------------------------------
Uncomp: 156765 Comp: 156435 %of orig: 99%
7 March 2012 at 12:25am
An .SDK is a ShrinkIt disk archive. In a way, it's a bit like a disk image, except no emulators use it as a format and so it's an old school method of storage.
You'll need to unarchive the .SDK to a blank 140k sized disk image within an emulator. You can use the 8-bit version of Shrink-It to do this, or GShrink-it.
- Alex
14 March 2012 at 5:43am
The topic jogged my memory, and sure enough, there was indeed a patched version of Ultima IV. It was only required if you had a Mockingboard installed in a IIGS. Here is a mention of it from comp.sys.apple2:
https://groups.google.com/forum/?fromgroups#!topic/comp.sys.apple2/rOXAYTLrzcc
I ended up using an Apple II Plus and IIe with AE Phasor (in Mockingboard mode) so never ran into the issue. I also seem to recall the Phasor did not fit well inside the IIGS case--too long for the case.
Jimmy Huey (author of California Games and co-author Sword of Sodan) actually wrote a playback engine that used the IIGS Ensoniq to emulate the ALF/Mockingboard. Too bad he never developed it into something that could work with Ultima and other Mockingboard supported games and programs.
14 March 2012 at 9:39am
Yeah, I've been finding out the hard way that the Apple IIgs is very incompatible with Apple II stuff. :( I've purchased an Apple IIe now and everything works. A shame as the IIgs is a cool machine.
21 March 2012 at 6:57pm
I'd disagree, there's very few 8-bit games and programs that are incompatible with the IIGS. As a matter of fact, I originally purchased my GS in late '87 mainly to run my library of Apple II Plus software. Of course within days my interest in that dropped like a rock once I started playing with native GS software. :)
The biggest issue I've come across is the 5.25 drive connected to the Smartport, which is also an issue with the Apple IIc. A handful of 8-bit software won't boot unless it's from an actual slot-based floppy controller card. My cracked versions of Karateka and Drol immediately come to mind, but they don't like my IIc's either.
If you're a purist though, the GS doesn't quite emulate High-Res and Double-Hi-Res video *exactly* like the Apple IIe. Not just through an RGB monitor, but even output to a composite display. It's very subtle and few, if any, will notice, though I remember an early 1986 issue of A+ (or inCider?) had an article about it complete with comparison magnified screen shots.
22 March 2012 at 8:45pm
Yeah, Karateka and Hard Hat Mack (the original disk, not the cracked version) were the only two I can recall.
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