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Viewing entries tagged with ' SCUMM'
For Home Brew Just Add Hops…Skips, Jumps, Blood, Sweat & Tears
Posted 17 October 2011 | 643 Comments
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Tags:
Apple IIGS,
Software,
Development,
SCUMM,
SCI,
Magnetic,
Magnetic Scrolls,
Level 9,
Interpreter,
Sierra,
Lucas Arts,
Assembler,
C,
Pascal,
BASIC,
Toolbox
This article has been written...
Game Interpreters Part III: SCI Adventure Games
Posted 3 January 2011 | 68 Comments
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Tags:
Apple IIGS,
SCI Sierra Adventure Games,
'Sierra Creative Interpreter',
SCUMMVM,
Interpreter
This latest blog in a series devoted to game interpreters and their potential for the IIGS is all about SCI, also known as the 'Sierra Creative Interpreter'. The good news, while not specifically for the Apple II, is that SCUMMVM now supports SCI0 to SCI1.1 interpreter games.
Game Interpreters: an Adventure in Themselves?
Posted 15 September 2008 | 162 Comments
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Tags:
Apple IIGS Games,
Lucas Arts SCUMM Games,
SCUMMVM
What a bumper year it's been for IIGS hardware: The custom built IIGS portable, version 2.0 of the CFFA card (review coming soon!) and the updated Focus Controller and Sirius RAM by Tony Diaz. It's certainly felt there's been a resurgence of interest for the IIGS in 2008.